Nexus Studios former Assistant Manager called me the "French Army Knife", and it's quite fitting. I'm a 2D/3D artist based in London, focused on characters, from sketching to the final render, but it's the short version.
While concepts and character creation will remain my major strengths, I enjoy working in other fields, covering modeling, sculpt, garment creation, texturing/shading, lighting/rendering, and even print when needed.
There are so many projects you can conceive but so little time to do them all. I enjoy being a team player and working with others in developing a joint project, fighting - for good - over appeal and style guidelines. I love what I do, and always will, no matter the project.
Modeling and texturing of many environments, props and assets, and a couple animals, for an unannounced advertising campaign.
Automotive modeler, props modeler and texture artist of toy cars, Volkswagen car models and environments, for an unannounced Volkswagen ad.
Concept art, modeling, texturing, of worlds and props, including 3D scanned landscape, for the [Smith & Foulkes] "Honda Block" campaign.
Modeling, Sculpting, Texturing and Optimization of all realtime characters and assets for Coca Cola "Coke AR" experience at LA Live.
Garment creation on beds and cloth accessories, environment work, modeling and texturing of many props and assets, for Orange Romania Christmas 2019 spot.
Real-time creation, Texturing, Optimization, lighting and look-dev of Unity assets for the Facebook Portal app Mic Drop.
Modeler and Texture Artist, for an unannounced advertising spot. [Cancelled].
Modeler and Texture Artist of all props and assets, for the Magic Leap port of BBC Civilisations.
Garment creation and pre-sim on eleven characters, Modeling and Texturing of many props and assets, for [Sam Southward] "Milka Goodness" campaign.
Modeler, Texture Artist, Unity integration, for the Google ride at CES 2019.
Set design, rendering and compositing for the promotional Google [NOM NOM NOM] "Holiday Savings" campaign.
Nexus Studios, modeler of a third of CG creatures on Wizarding World Sorting Hat AR.
3D Scans cleaning, re-sculpting, texturing and rendering of Nexus' directors for a visual pitch.
Modeling, Texturing/Shading and Motion Design of AR filters for the Women’s March call for the US Congress to act on gun violence on March 14.
Modeling, and look-dev of 3D props assets for a VR animation app [WIP].
AR creation, optimization and look-dev of 3D scans assets for the BBC Civilisation XR app.
Garment Creation of thirteen characters, Modeling and Texturing many props, for advertising shorts, for McVities [Smith & Foulkes] "Sweeter Together" campaign.
Delivery of a key-art [S3-S4], posings for marketing, background renders and converting screenshots for print.
CG supervision / Modeling / Texturing / Lighting / Rendering for an advertising short for the Casino Betano.
Modeling of two characters, retopology guidelines for the lineup and many props modeling, for the Google I/O [FX Goby] "Story of an Idea" short film.
Modeling / Garment creation / Texturing-Shading / 3D knitting & cloth simulation for British Gas, [Smith & Foulkes] "Smarter Homes for All".
Delivery of a key-art [S3], posings for marketing, background renders and converting screenshots for print.
Modeling / garment creation for advertising shorts, for the brands Love&Love and Hermès.